The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical TTRPG
The intense universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A collaboration has been formed to create a TTRPG that explores the series' post-pandemic landscape. This initiative has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This project will bring the series' unique suspense, tactical intensity, and iconic world-building to the table, providing fans a new way to engage with The Division through deep narrative and player-driven missions," states an official release.
Launch products are set to feature a starter set, core rulebooks, a GM screen, figurines, and several premium versions.
Delving Into The Division's Apocalyptic World
In this setting, a deadly virus known as Green Poison was released in NYC, plunging the nation into turmoil. As the pandemic worsens, civil order breaks down and violent factions emerge, turning the urban landscape into a battlefield. To restore law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the agents enter the story.
Work on the game has been in progress for about several years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a pre-launch sales platform to reach a wider audience, particularly in North America. Manufacturing will start immediately following the campaign, with shipping expected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the game's rules confirms it uses 10-sided dice exclusively through its proprietary GRIS system, promoting a streamlined and tactical style. Players use skills or traits to roll a handful of dice, typically between one and five d10s.
- Instead of summing the total, players choose a single “result die” from the pool.
- This die is then compared against a set challenge number.
- Achieving a natural 10 triggers special effects, such as increased harm or enhanced aid.
Engagements Emphasize Positioning and Situational Insight
Fights stress positioning and environmental awareness, reflecting the video games. Elements like taking cover, height advantage, or visibility directly influence dice rolls. This system is designed to favor coordination and smart positioning over simple statistics.
A Thematic Health System
The way injuries is managed introduces a interesting narrative layer. Operatives have a injury limit; sustaining too much damage reduces their capabilities by lowering the number of d10s.
- At zero health, an agent is downed, but they’re not knocked out.
- They can still move and take limited actions, simulating the "downed" state seen in many shooter games.
- Any agent in this state must consult a trauma table, potentially gaining persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Scenario
A publicly available Quickstart Guide will be released in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this mission, the group lead the hunt for a lost doctor squad and must thwart an assault by the violent Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings will be detailed closer to the campaign launch.